Forum > Suggestions (International) > Player skills drop while aging



nicmo
328 posts
3 years old
on 19-12-2024 20:14:47 (3 months ago)

Lets talk about how we want this to happen. Currently, KOB has no skill drops with player age, but this is not realistic is it...Nowadays, in real life players peak around 27-32? depending on position offcouse.

I would suggest after around 30 years old, start dropping physical skills like strength, speed and natural fitness.

but, how?
at what rhythm?
at the end of the season?
when an injury happens?

Your feedback is welcome. Thanks.


ffb034
12 posts
10 months old
on 19-12-2024 20:29:42 (3 months ago)

I think it will be interesting a drop in physical skills at the same rhythm the young ones increases their skills in everyday training


Kirbyjr1977*
9 posts
6 months old
on 19-12-2024 20:31:01 (3 months ago)

I have enough issues keeping my team healthy. Why are your pushing to make difficult without relief.

Totally not in agreement with this possibility.


ffb034
12 posts
10 months old
on 19-12-2024 20:37:53 (3 months ago)

I mean, when you train your team, the old players continue training the other skills normally, but in old players instead of have one progress bar you can see two progress bars, one for normai training and the other for the decreasing of physical skills, and when that bar reachs 0 the player will loose 1 point of a physical skill randomly or 1 point of each physical skills (choice of Mr. Nicmo)


lysybandyta
203 posts
10 months old
on 19-12-2024 20:44:23 (3 months ago)

no need


Masoud
33 posts
10 months old
on 19-12-2024 21:00:41 (3 months ago)

It's  a good idea 

When player be in 30 age 

Every day minus 0.1 from n. Fitness,  speed and strength 

And we can keep training physically . To return the minus

Like CR7. OLd but physically body 


Errach
27 posts
10 months old
on 19-12-2024 22:26:27 (3 months ago)

I once proposed to make players lose condition faster and be more injury prone as they age, which seems realistic imo. Skill loss though sounds like a bit too much, unless you limit them only to a few (the three physical skills Masoud mentioned seem the most realistic) and it's not too fast. I guess you could also add one random skill point lost with each injury.


PvPNyko
76 posts
9 months old
on 20-12-2024 01:37:33 (3 months ago)

Longer recovery time for older players when injured.


Juni
30 posts
10 months old
on 20-12-2024 02:00:19 (3 months ago)

well.. if you want to be fair maybe it Will drop in physics but it means you have to increase the physics skill of the young too because the  young player already has disadvantage in exp, but for me personally, no need the change for now.. too many changes make the game too complicated

edited on 20-12-2024 02:01:00 (1 times)

villarreal
58 posts
6 months old
on 20-12-2024 02:23:43 (3 months ago)

I agree all skills are randomly reduced. Each season randomly reduces 1-5 point.


Alin
132 posts
11 months old
on 20-12-2024 02:39:57 (3 months ago)

Daily drop of 0.25-0.4% in all physical qualities and in 3 4 seasons they should lose 30-50% of these. This will definitely impact energy used in game, but also reward those who trained NF for example in some regards.

 

Most of game duels use physical skills, so in 3 4 seasons succes rates should be somehow affected by just dropping physical. 

Beside this, slightly increased injury rate and recovery... Old age brings this in all athletes... 

 

Talent dictates the drop :

E. Q.  5 * loses 0.25 a day - 1 star loses 0.4 a day.

 

This is just an example. 


Cabbage
44 posts
10 months old
on 20-12-2024 05:25:48 (3 months ago)

Bad idea


marian26
30 posts
10 months old
on 20-12-2024 05:28:06 (3 months ago)

A good player on his 30 years it's on the best form, I think at 32 years old would be much better to start loosing his abilities.


Iveldion
45 posts
10 months old
on 20-12-2024 05:48:15 (3 months ago)

Bad idea


Latukong
2 posts
9 months old
on 20-12-2024 06:14:46 (3 months ago)

Not 32..defender still can perform till 40,.. Midfielder  and attacker can but at least 35 above.. 32 age player still can perform well if they training ,for example like CR7 n Mo Salah... tq


Terance
1 posts
8 months old
on 20-12-2024 06:23:41 (3 months ago)

Bad ideea. Irl nobady get old 1 year in 1 mount ;)


Goldesenyor
21 posts
10 months old
on 20-12-2024 06:27:30 (3 months ago)

+1 marian


squizy588
15 posts
9 months old
on 20-12-2024 08:01:57 (3 months ago)

Interesting idea tbh.

Maybe start dropping for player with age 32++ and  just 0.15% daily drop on random attributes based on position or random physical attributes but​​​​ only ​​​​​​when he is not doin daily training or only when players get injuries.

 


fighter
15 posts
10 months old
on 20-12-2024 11:18:05 (3 months ago)

i think its  bad idea

i know large number of users buy players in their late 20 and early 30  reason being they are cheap

what would happen to these users , you have think of users who dont invest any money too

if you start decreasing skills with age

wold you add some skills too , with experience players become better at  positioning and off the ball movement 

so if you decrease some skills with age , its fair you add these skills too

 

 


Isaiasvercosa
25 posts
9 months old
on 20-12-2024 12:22:59 (3 months ago)

I completely agree, while physical-related skills are affected with age, others are refined with maturity, positioning, techniques and others.


Isaiasvercosa
25 posts
9 months old
on 20-12-2024 12:28:01 (3 months ago)

@lutador put it well, we should think about the teams that unfortunately are unable to invest much in their clubs and that depend on these older players to maintain their clubs.


Minecodersam
233 posts
10 months old
on 20-12-2024 12:37:39 (3 months ago)

in real life there are players which strenght don't drop after 30 y/o. see cristiano ronaldo for example..


Mahmoud
35 posts
10 months old
on 20-12-2024 17:19:10 (3 months ago)

I don`t agree because as a skill increase, it becomes harder to increase the overall quality (after you pass 60, 70 and so on)


speedtuning
80 posts
1 year old
on 20-12-2024 17:28:06 (3 months ago)

I think the skills are fine as they are, training decreases with age

About conditions players, yes I agree that the older,  more you conditions  lose in matches and more recovery period if injured , so that we are forced to use younger players.

edited on 20-12-2024 17:58:37 (1 times)

DelteN
17 posts
4 months old
on 20-12-2024 17:30:58 (3 months ago)

It is bad idea with player skill decrease. But as mentioned here, players over 32 years old could have a longer recovery period if injured


Stoneisland
172 posts
9 months old
on 20-12-2024 19:34:40 (3 months ago)

Dearest Boss Nicmo, you finally thought about this vital update and I am very pleased with your management in asking users for opinions. For work reasons I do not want to sign up for another chat, for this reason I am not on Discord. The issue of the loss of skills with the increase in the age of the players, I would like it to be managed as on FOOTBALL MANAGER, the best football management game for PC. First of all you should give maximum importance on all roles to the PHYSICAL skills (SPEED, STRENGTH, NATURAL FITNESS) as we all know with the increase in age they are the first skills that are lost (from 28/29 years and up). I am not a programmer I can give ideas because for 40 years I have played on any football management game. For more technical  information I recommend you rely on MARIDIBA (Atletico Peligno) he is very good for these jobs. Lastly, Boss why have you always refused my friend requests towards you???? Thanks for inventing KOB

edited on 20-12-2024 19:41:54 (1 times)

Momo025
32 posts
10 months old
on 20-12-2024 19:45:31 (3 months ago)

Bad idea, 

-1

After 35 years its ok


Ralf
109 posts
10 months old
on 20-12-2024 19:57:57 (3 months ago)

After 30 years old seems ok in KOB to start decreasing the skills. Think about the tehnical ones too, not just the physical skills.

How to decrease, i leave this to others to give opinions. I dont mind any scenarios.

Dont forget, people dont want anything to decrease because they dont want to invest, dont fall for this.


Stoneisland
172 posts
9 months old
on 20-12-2024 20:22:48 (3 months ago)

@Ralf ++++you are absolutely right. I only spoke about the physical ones because they are the first ones that are lost with advancing age, but the technical ones must also be lost. This update must be done by force, because in addition to making Kob a real game in all respects it would give life to the transfer market and new injections of investment from everyone if you want to have or keep competitive teams over time.


Tadalion
31 posts
10 months old
on 20-12-2024 20:33:22 (3 months ago)

skills decline at the end of the season, from the age of 29


goldboy3331
6 posts
5 months old
on 20-12-2024 23:31:47 (3 months ago)

bad idea


bigs_nuno
58 posts
9 months old
on 21-12-2024 01:50:51 (3 months ago)

I was thinking that the game might need this, the other day, but was a bit afraid of it to actually be implement. 

But it's fair as a simulator that this happens, as players lose qualities over time, mainly on the physical aspect. But not that much on the technical one, as athletes actually can improve as they age, too (even if not as fast as when they are younger).

That said, here's my suggestions and ideas on this one: 

  • The ageing should only affect the physical characteristics
  • Training on technical aspects should be as it is now, slower as age progresses
  • Ageing starts at 29, with a very light penalty, being more relevant from 31 or. 32
  • Declining could be as a random penalty during training, which affects the technical ones (speed and NF more than strength). Something like a 10% chance that it affects a player on a given day, penalising by the equivalent of 10 days of training at start, but being bigger as age progresses.
  • Ok alternative to a random penalty, it could be an equivalent daily penalty, of another progress bar, which when reaching 100 would reduce one of the physical skills. 
  • This could also lead to a new training system, where we have 2 possible separate trainings (one for physical, and another for technical). But the total training would be the same, and one could opt for full training (including physical) or use part of the training (fixed, maybe 30%) to be for physical one. With this, the physical characterist ageing would apply to this last training, independently of have one coach at a time, or two.

lordaust
21 posts
10 months old
on 21-12-2024 11:32:30 (3 months ago)

Depending on how hardcore you want this feature, you could use a variation of natural fitness and condition to solve this issue since there are no typical simple way to decrease skills in any realistic way. There is also speed and strength, but I would assume those are too built into the match-engine.

Using condition and natural fitness would also mean that a player that does not train skills would gain more condition and "last longer" / be played more. Still you need to rest these players more often unless you can live with the drawback of condition loss.

With your setup that is how I would have solved this issue at least.


Nick
242 posts
8 months old
on 21-12-2024 16:35:09 (3 months ago)

players over 30 are the most experienced players, so they are beneficial in the team, especially for young players!!! What are you saying!!! in real life Hagi Romanian player has never played at full capacity? I think he broke it... otherwise he would only end up in Turkey and win that trophy with him like Giga Popescu... This idea is very unrealistic, in real football some players really decline but others are constant or even better... P.S. A very bad idea!

Bagheera
6 posts
10 months old
on 21-12-2024 21:13:24 (3 months ago)

A decrease in training gains penalizes older players already. I think it is challenging enough as it is to keep players healthy and make the correct rotations. I say no changes for older players for now. Plus, Nick and Kirby make good points.


Bagheera
6 posts
10 months old
on 21-12-2024 21:26:42 (3 months ago)

I could see a decline if it is balanced by the benefits of older players, such as decreasing his chance of playing below a 7.5 rating or something. 


Loretty
47 posts
8 months old
on 21-12-2024 23:10:27 (3 months ago)

 

Some of us did some math before investing to see how long we have this players and how long we can produce money with players. Is not good for business.. Lot of players including me will be discouraged  to invest ..

not cool.

-1


Adrian09
110 posts
10 months old
on 21-12-2024 23:27:25 (3 months ago)

Well, in KOB, players retire random at anytime over 32  years old, whats the point to start implement such idea when probably, slowly, many good players will just retire... 

Beside it, due of injury sistem, there are a lot of players who probably missed a lot of days per season and already have a big disavantage in skill, doesn t really need such thing to come live....

edited on 21-12-2024 23:29:11 (1 times)

Stoneisland
172 posts
9 months old
on 22-12-2024 15:39:12 (3 months ago)

I would like to remind everyone that this is a FOOTBALL MANAGEMENT game with real money. But as in all football management games it must adhere to reality. You can't want the blue fairy who works magic and doesn't age the players and brings money into everyone's coffers without investing money. Like all football management games you have to invest and take risks. Then if you want a PAY TO WIN football management game say it clearly, I will be the first to sell everything and close my team because it would no longer be a MANAGEMENT game. This game is beautiful because it is 101% realistic you can also have the 10k team but no one will give you the certainty of winning, having the possibility of losing with a less strong team as in reality. You have to say out loud what type of game you want, Pay to win or be a full-fledged manager by accepting the conditions and changes of a real game. There is no point in beating around the bush and it is absurd to ask that a player up to 40 years old has the skills and potential at their maximum as if he were an 18 year old because you don't want to invest. Know that KoB's money does not come from nothing, we ourselves finance it as in the real world of football. If you do not make real changes that create a continuous cycle of incoming money, this will lead to a reduction in all prizes and with it the desire of other users to sign up. It is normal for a managerial game to be complex then it would not be MANAGERIAL, you need to have the desire to study to discover the difficulties of the game itself by yourself and at the same time invest by risking as in the real world of football. I remind everyone that in reality PSG has spent billions of euros and still has not managed to win a Champions Cup having players like Messi, Neymar, Mbappè and many others in the team. Kob is truly a MANAGERIAL game, I take this opportunity to congratulate Nicmo for having managed to create it by himself. MY HUMBLE THOUGHT.


Spiler
45 posts
8 months old
on 22-12-2024 22:18:25 (3 months ago)

I think Minercodersam and Stoneisland are turining into bff's

Nice to see KOB making love happen :))


maridiba
167 posts
10 months old
on 23-12-2024 00:46:04 (3 months ago)

This would be another significant improvement for KOB, in my opinion. Currently, players reach their peak on the day they retire, which is unrealistic. Why should they retire at 35 if they are better than ever and projected to keep improving until 38?

But how could this be implemented? I suggest taking inspiration from the best games, such as the SI Football Manager series, where players' skills gradually and slowly start to decline at 30. However, this decline is counterbalanced by training, with the rate of decline increasing with age and influenced by their natural fitness. As a result, players who train well and possess high natural fitness can continue to improve for several seasons after 30, while others peak around 31–32. Physical attributes decline faster than technical skills, while mental attributes remain largely unaffected.

I would avoid implementing this as a random decrease, as that could frustrate users. Instead, it might be better to have a small daily decline or even a reduction calculated at the end of the season, with the amount depending solely on Age and Natural Fitness. In addition to enhancing realism, this adjustment could improve the transfer market, as older players who are no longer suitable for top clubs could still contribute significantly to lower-tier teams, particularly because of their leadership. And top clubs will probably have to buy youths more often, which means more money to the funds and higher prizes for the competitions


villarreal
58 posts
6 months old
on 23-12-2024 02:28:49 (3 months ago)

+1 like for Stoneisland & Maridiba

Coaches also have to grow old and retire.


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